Rayman Assets
Markus pichler screenshot015
Markus pichler assets presentation
Markus pichler rayman presentationzeichenflache 1 kopie 5
Markus pichler rayman presentationzeichenflache 1 kopie 7
Markus pichler 20181210 1553 rayman fanart

All rights reserved to Ubisoft.

Personal exercise Prop Creation Pipeline and Environment Design (Maya, ZBrush, Substance Painter, Unreal)

I try to create the beautiful (!) assets of Rayman Origins/Legends in 3D and create an Environment in Unreal Engine.
This personal project is super fun, since I love and play the games since Rayman was released in 1995.
So, this is project should be kind of a tribute.